This quarter has been busier than expected, practically I haven’t painted anything but have luckily had very good RPG (Cepheus Light and D&D) and wargame (Stargrunt II) sessions. COVID-19 is still around, so there was no wargame show to report about and the games I played were online, not face to face. But there is something reassuring about buying hobby stuff. This time it wasn’t panic buying like it was in the spring, but a more methodical one.
Let’s start with Patrick Todoroff’s Hardwired rulebook and The Tsim Sha Tsui expansion: these are both short, fifty-page black and white booklets with a bit of background, complete rules, list of equipment and a handful of missions for cybernetically enhanced agents. Sounds familiar? There’s a good reason: Syndicate, the old PC game was one of the inspirations for this game. The subtitle “Cyberpunk espionage and mayhem” refers to a cyberpunk setting, but it’s very adaptable – you can swap the agents with a black ops team, a commando unit, a squad of mercenaries, a recon or a SWAT team and swap the opposing security forces to insurgents, alien bugs, zombies, rogue AI robots, vicious gangs, or your favourite villains.
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